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SoundSynth Member List

This is the complete list of members for SoundSynth, including all inherited members.
activeSound [protected]
AudioServer classSound [friend]
currentAttLeftSound [protected]
currentAttRightSound [protected]
currentFreqSound [protected]
currentVelocitySound [protected]
currentVolSound [protected]
fillAudio(void *udata, Uint8 *stream, int len)Sound [friend]
isActive()Sound [inline]
isPlaying()Sound [inline]
lpf_alphaSound [protected]
lpf_betaSound [protected]
lpf_x1Sound [protected]
lpf_y1Sound [protected]
nextSample(double fragPos)SoundSynth [virtual]
nextStereoSample(double fragPos)Sound [virtual]
play()SoundSynth [virtual]
playVelocity(double v)SoundSynth [virtual]
posSound [protected]
positionalSound [protected]
setFreq(double f)Sound
setPos(v3f p)Sound
setType(int)SoundSynth
setVelocity(double v)Sound
setVol(double v)Sound
Sound()Sound
startFill()Sound [virtual]
startingSound [protected]
stereoSound [protected]
stop()SoundSynth [virtual]
targetAttLeftSound [protected]
targetAttRightSound [protected]
targetFreqSound [protected]
targetVelocitySound [protected]
targetVolSound [protected]

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