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Rover Compound List

Here are the classes, structs, unions and interfaces with brief descriptions:
AdsoDC
AdsoFont
AdsoHeightMap
AdsoHierModel
AdsoHierSurfHierarchical 3D surface
AdsoImage
AdsoLua
AdsoLuaFunction
AdsoLuaInterfaceAbstract class for defining a Lua-C interface
AdsoLuaTable
AdsoLuaUserData
AdsoModel
AdsoModelBuild
AdsoProgress
AdsoStats
AdsoSurf3D surface
AdsoSurfBuildModifyable hierarchical surface structure
AdsoTexture
AnimationServerAnimation server
AudioServer
AutoPilot
Camera
CameraCtrl
Chat
ChunkHeader
Config
ConfigLuaInterface
ContactPoint
Database
DbEntry
DBOnlineEntry
Dobbler
EpsilonEpsilon object
FileChunk
FlashRand
FormatChunk
FramePoint
GameCtrl
HttpReq
KeyboardHandlerInterface for keyboard handlers
line2d
MenuMenu control and display object
Message
MessageDisplay
MsgAccept
MsgChat
MsgConnect
MsgGameType
MsgGotEpsilon
MsgPhotonHit
MsgSetEpsilon
MsgUfo
NetLink
NetLinkAddr
NetLinkStat
ObjectBase class for scene objects
OggPage
OverlayOverlay interface
p3f
Packet
Photon
PhotonDef
PhysicalAnimationPhysically based animation interface
RBase
Record
RigidBody
s2d
s2f
SaStream
SceneScene object
ScreenDump
Set< T >
Sound
SoundArchive
SoundArchiveEntry
SoundOgg
SoundOggMemFile
SoundOggSong
SoundOggTrack
SoundSynth
SoundWave
SphereLine
sqm3f
Star
State
StateStream
StereoSample
TimedAnimationTimed animation interface
TPacket
tri2d
tri3f
tri3n
Ufo
UserInputUser input (mouse and keyboard) base handler
v2d
v2f
v3f
Vehicle
VehicleControl
VehicleStats
VehicleStatsTyre
VehicleUserCtrl
ViewDefines onscreen text and graphics
vn3f
vnt3f
vntt3f
WaveData
WinConsole

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