#include <netlink.h>
Inheritance diagram for NetLink:

Public Member Functions | |
| void | update () |
| void | send (Packet packet, NetLinkAddr addr) |
| void | send (int type, NetLinkAddr addr) |
| void | connect (const char *) |
| void | connect (NetLinkAddr) |
| void | connectAccept () |
| void | connectReject () |
| void | disconnect () |
| int | hasConnectRequest () |
| int | isConnected () |
| int | isActive () |
| int | isIdle () |
| int | isInitiator () |
| int | remoteInGame () |
| const char * | getRemoteName () |
| int | isRemoteBot () |
| const char * | getDisplayMessage () |
| void | gameStateEnd () |
| void | gameStateBegin () |
| void | setDisplayState (int s) |
| int | resolve () |
| void | stream (Vehicle *v) |
| State * | getRemoteState () |
| void | sendMsg (Message) |
| int | getMsg (Message &) |
| int | getMsg (Message &, int) |
| void | clearMessages (int) |
| void | sendPhoton (v3f x, v3f P, float lifeTimer) |
| int | init () |
| void | draw () |
| Draw overlay object. | |
| NetLink () | |
Friends | |
| class | NetLinkStat |
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Draw overlay object.
Implements Overlay. |
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1.3.2