#include <userinput.h>
Inheritance diagram for KeyboardHandler:

Public Member Functions | |
| virtual bool | onKeyEvent (SDLKey key)=0 |
| Called on keyboard events. | |
| virtual | ~KeyboardHandler () |
Interfaces must be registered to a UserInput object with UserInput::addHandler().
|
|
|
|
|
Called on keyboard events. This function should return true if the handler is able to process the key event and false otherwise. Implemented in Chat, Menu, and VehicleUserCtrl. |
1.3.2