| boundSphereRadius | Object | [protected] |
| deStep(float dt) | RigidBody | |
| dir() | Object | [inline] |
| draw(DrawHint hint) | Object | [inline, virtual] |
| dup() | Object | [inline] |
| enable(bool s) | Object | [inline, virtual] |
| enabled | Object | [protected] |
| force | RigidBody | [protected] |
| getMassPos() | RigidBody | [inline] |
| getPos() | Object | [inline] |
| getR() | Object | [inline] |
| getRotationMatrix() | RigidBody | [inline] |
| Ibodyinv | RigidBody | [protected] |
| Iinv | RigidBody | [protected] |
| impulse(v3f i, v3f relp) | RigidBody | |
| isEnabled() | Object | [inline] |
| L | RigidBody | [protected] |
| mass | RigidBody | [protected] |
| massPos | RigidBody | [protected] |
| movePoint(v3f r, v3f d) | RigidBody | |
| NetLink class | RigidBody | [friend] |
| Object() | Object | [inline] |
| omega | RigidBody | [protected] |
| P | RigidBody | [protected] |
| pos | Object | [protected] |
| R | RigidBody | [protected] |
| r | Object | [protected] |
| RigidBody() | RigidBody | [inline] |
| setDir(v3f v) | Object | [inline] |
| setDup(v3f v) | Object | [inline] |
| State class | RigidBody | [friend] |
| torque | RigidBody | [protected] |
| vel | RigidBody | [protected] |
| ~Object() | Object | [inline, virtual] |
1.3.2