#include <deque>#include <adsoheightmap.h>#include <adsomodel.h>#include "rigidbody.h"#include "sound.h"#include "photon.h"#include "animation.h"#include "userinput.h"Go to the source code of this file.
Compounds | |
| class | FramePoint |
| class | Vehicle |
| class | VehicleControl |
| struct | VehicleStats |
| struct | VehicleStatsTyre |
| struct | VehicleUserCtrl |
Defines | |
| #define | SOUND_BUMP_NUM 3 |
| #define | SOUND_CRASH_NUM 5 |
| #define | SOUND_SHOOT_NUM 3 |
| #define | SOUND_HIT_NUM 3 |
| #define | FRAMEPOINT_TYRE 1 |
| #define | FRAMEPOINT_DRIVE 2 |
| #define | FRAMEPOINT_ROTATE 4 |
| #define | FRAMEPOINT_BASE 8 |
Variables | |
| VehicleUserCtrl | vehicleUserCtrl |
1.3.2