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Vehicle Member List

This is the complete list of members for Vehicle, including all inherited members.
boundSphereRadiusObject [protected]
cannonBearingVehicle
cannonPosVehicle
cannonTempVehicle
cannonTiltVehicle
deStep(float dt)RigidBody
dir()Object [inline]
draw(DrawHint)Vehicle [virtual]
dup()Object [inline]
enable(bool s)Object [inline, virtual]
enabledObject [protected]
enableSound()Vehicle [inline]
engineVehicle
engineSpeedVehicle
explode()Vehicle
forceRigidBody [protected]
frameBoxVehicle
frameBoxFacesVehicle [static]
framePointsVehicle
getMassPos()RigidBody [inline]
getPos()Object [inline]
getR()Object [inline]
getRotationMatrix()RigidBody [inline]
getVelocity()Vehicle [inline]
gravityVehicle
heightMapVehicle
IbodyinvRigidBody [protected]
iBumpSoundVehicle
iCrashSoundVehicle
IinvRigidBody [protected]
impulse(v3f i, v3f relp)RigidBody
initSound()Vehicle
isEnabled()Object [inline]
isImmobile()Vehicle [inline]
LRigidBody [protected]
lengthVehicle
massRigidBody [protected]
massCenterVehicle
massPosRigidBody [protected]
modelVehicle
movePoint(v3f r, v3f d)RigidBody
NetLink classRigidBody [friend]
netLinkControlledVehicle
nFramePointsVehicle
Object()Object [inline]
omegaRigidBody [protected]
opponentVehicle
PRigidBody [protected]
photonHit(float)Vehicle
photonTimerVehicle
posObject [protected]
rObject [protected]
RRigidBody [protected]
rbModelUpdate(float delta_time)Vehicle
RigidBody()RigidBody [inline]
scheduledPhotonsVehicle
schedulePhoton(PhotonDef &pd)Vehicle [inline]
ScreenDump classVehicle [friend]
setAudioPos(v3f ap)Vehicle
setControl(VehicleControl *vc)Vehicle [inline]
setDir(v3f v)Object [inline]
setDup(v3f v)Object [inline]
setOpponent(Vehicle *o)Vehicle [inline]
setPos(v3f p, v3f d)Vehicle
simpleModelUpdate(float delta_time)Vehicle
soundEnabledVehicle
speedVehicle
State classRigidBody [friend]
statsVehicle
surfaceAdjust()Vehicle
torqueRigidBody [protected]
tyre_contactVehicle
tyre_drive_touchVehicle
tyre_touchVehicle
tyreVelocityVehicle
update(double deltaTime)Vehicle [virtual]
Vehicle(AdsoHeightMap *hm)Vehicle
velRigidBody [protected]
weightVehicle
wheelVehicle
widthVehicle
~Object()Object [inline, virtual]
~PhysicalAnimation()PhysicalAnimation [inline, virtual]

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