#include <SDL/SDL.h>#include <adsoio.h>#include "animation.h"#include "config.h"#include "userinput.h"#include "scene.h"#include "camera.h"#include "gamectrl.h"#include "autopilot.h"Functions | |
| double | getTime () |
| void | updateNetbot () |
Variables | |
| AnimationServer | animationServer |
| float | time_step_size = 1e-3f |
| int | fixed_time_step = 1 |
| int | bulletTimeFactor = 1 |
| float | frame_rate = 1.0 |
| int | opponentCamera = 0 |
| u_int | acceptConnectTime = 0 |
| u_int | initConnectTime = 0 |
| u_int | acceptGameTime = 0 |
| u_int | initGameTime = 0 |
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1.3.2